Zombie Threat Classification
Zombie Bestiary & Threat Defense Guide
Detailed breakdown of hostile entities roaming the Dead Rails line. Know their HP pool, danger behaviors, and tactical counter measures.
Class SSpeed: Fast Run
Armored Charger (Ironhide)
Breaches train doors, rams cowcatcher causing derailment hazard.
HEALTH POINTS1200 HP
WEAKNESSExposed neck joint & 12 Gauge Shotgun point-blank blasts.
Counter Tactics:Deploy EMP Shock Traps on tracks or concentrate Mounted Minigun fire.
Class ASpeed: Medium Walk
Toxic Acid Spewer
Lobs acid clouds into train cabin, melting engine boilers and players.
HEALTH POINTS450 HP
WEAKNESSHeadshots with 7.62mm Marksman Rifle.
Counter Tactics:Eliminate from distance before train reaches 30m proximity.
Class ASpeed: Ultra Fast
Night Stalker Leaper
Leaps directly onto train roof during tunnels or darkness phases.
HEALTH POINTS380 HP
WEAKNESSPyro Flamethrower & Roof Searchlights.
Counter Tactics:Turn on Train Floodlights to blind and stun for 3 seconds.
Class CSpeed: Slow Shuffle
Feral Horde Walker
Overwhelms by sheer volume if train slows down near barricades.
HEALTH POINTS120 HP
WEAKNESSCollisions with Cowcatcher & Explosive Barrels.
Counter Tactics:Maintain train speed above 40 km/h to crush without stopping.